3D Mapping
Face UV Representation
Location in Menu: Tools > Face UV Representation
Face UV representation is used to get a UV representation of the selected ACIS face as a separate object
Steps to create Face UV Representation:
Select the Face UV Representation tool
Click on the face of the 3D object you want to create a Face UV Representation of.
Place UV Representation on the desired location in the drawing.
UV representation has 4 properties: U scale, V scale, U period count, v period count
Local menu option:
Use Periodicity: It allows control UV representation, using periodicity of face equation.
Surface on Face
Location in Menu: Tools > Surface on Face
Surface on Face is used to get a 3D map surface from selected UV representation and 2d contour, which lies on the UV representation.
Creating Surface on Face:
Select "Surface on Face"
Select the Face UV representation object
Select the closed 2D entity lying on the Face UV Representation
Select/deselect the closed 2D entity lying on the Face UV Representation or click Finish.
Local Menu:
Thickness: Defines the thickness of 3D map surface
Offset: This defines the offset of the surface from the object.
The resulting object is not an ACIS body. It is a XC surface.

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